Today I'm using the AI tool Coplay to create a top-down shooter game from scratch. I go through the entire process, from drafting initial ideas and creating AI-generated prompts to implementing gameplay features such as player movement, shooting mechanics, enemy behavior, and more. I also end up adding juice like camera shakes and particle effects to enhance the gaming experience.
00:00 AI for GameDev
00:45 Game Concept
01:14 Initial Prompts
02:53 Game Mechanics
04:15 Debugging
07:14 Enhancing Game Features
11:46 Testing and Iteration
16:29 Final Adjustments