Make a Quarter in Fusion - Circular Pattern Method
Applying a Circular Pattern is a common way to efficiently model parts in Fusion. In this tutorial, we will create a quarter using a circular pattern - just like a pizza! We’ll also learn how to combine bodies and use the horizontal/vertical constraint to create some pizza slices! Techniques Mentioned in this Video - Creating a Centerpoint Circle (c) - Sectioning a circle using the Line (l) command - Using the Horizontal/Vertical Constraint - Applying a Circular Pattern - Combining multiple Bodies - Editing a Sketch in the Timeline - Editing a Pattern in the Timeline - Editing a Combine in the Timeline The PDF with and without the dimensions is provided below so that you can try creating the part by yourself before watching the video by either measuring an actual quarter or printing the PDF off on a sheet of paper and measuring the profiles. If you have access to a 3D printer, try printing your quarter off to see how close your model is to an actual quarter! JOIN FUSIONEERS ON SKOOL https://www.skool.com/fusioneers
Download
0 formatsNo download links available.