Want to start game development in C++ without using a heavy engine?
In this first Raylib tutorial, I’ll show you how to create a window and draw basic 2D shapes like rectangles, circles, and triangles.
Raylib is a simple, open-source library for C and C++ that makes it easy to build 2D and 3D applications. In this video, we’ll cover the absolute basics:
- Setting up Raylib with a ready-to-use template
- Opening a window in C++
- Understanding the main game loop
- Drawing rectangles, circles, and triangles on screen
By the end of this video, you’ll have your first Raylib program running and understand the core functions you’ll use in every project.
Download the template repository here: https://github.com/RedBlaze908/TemplateGamesCpp-Raylib-Enet
Chapters
Intro and Setup: 0:00
Creating a Window: 1:28
Draw Shapes: 3:37
Example: 7:40
Colors: 8:09
Window Settings (Flags): 9:08
Trace Log: 9:40
Outro: 10:03
#CPlusPlus #Raylib #GameDevelopment #Tutorial #Coding
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Make A Window And Draw Shapes | Raylib 2D C++ Tutorial #1 | NatokHD