Back to Browse

Make Character Hold Items & Weapons - Unreal Engine 5.7 How To Tutorial

265 views
Apr 3, 2026
16:50

This quick tutorial walks you through the entire process of making your player character hold any item, such as a sword (but you can use anything else too). We will import an asset from the FAB, add it to the game, define sockets, wire up basic blueprint logic and troubleshoot some common issues you might run into. Level: Beginner Topics: Unreal Engine 5, FAB, Character Model, Character Mesh, Blueprints, Blueprint Class, Actor, Skeletal Mesh, Skeletal Socket. Nodes used in the blueprint: Spawn Actor from Class Get Socket Transform Attach Actor to Component Event Begin Play Supported Unreal Engine versions: 5.7+ (Probably works with older versions too) My setup: Default 3rd person level, basic player character - Quinn

Download

0 formats

No download links available.

Make Character Hold Items & Weapons - Unreal Engine 5.7 How To Tutorial | NatokHD