Learn to make a fully-featured character controller, from input management to modular control schemes for walking, vehicles and flight. Designed for beginners and intermediate developers with a basic understanding of Unity and C#.
Now that we're able to switch between controllers, we can add some more functionality so that we can switch camera rigs and eventually add other actions when switching between controllers.
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Making a Character Controller, Part 26: Advanced Controller Switching | NatokHD