Manage Quest Objectives - State Tree Quest system #2
As part of the ongoing focus on state trees and their uses We are taking a look at how you can set up a quest system with them. It'll take a lot of the same basic ideas as my previous quest system but simplify them a little by putting them into the state tree format. Wishlist my game on steam! : https://store.steampowered.com/app/3271340/Dark_Reflection/?beta=0 project files : this video : patreon : https://www.patreon.com/posts/130082820 youtube members: https://www.youtube.com/channel/UCZDqEs0yzMcQA5sT1YbZNkg/community?lb=Ugkx70ruW28oawmzXzpNsTLW2eMBlVAL9FuP finished project: patreon : https://www.patreon.com/posts/129902981 youtube members: https://www.youtube.com/channel/UCZDqEs0yzMcQA5sT1YbZNkg/community?lb=Ugkxx7BWVGnCy0kKIBywxOxdRpTyeFjOYQMi Full course: patreon : https://www.patreon.com/posts/state-tree-quest-126644189 youtube members: https://www.youtube.com/watch?v=xaqCu5Q1G28 Get Jetbrains IDEs (including Rider) the first 3 months for free with my code : GameDevCave https://www.jetbrains.com/store/redeem/ Join the discord for any help you need! : https://discord.gg/24cdJBP Join this channel to get access to perks: https://www.youtube.com/channel/UCZDqEs0yzMcQA5sT1YbZNkg/join support the channel and development over on patreon : https://www.patreon.com/thegamingcaves Get personalized Coaching : https://www.fiverr.com/s/2P9GaN
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