Master Sabers
In the mod's post on Game Banana: This was requested months ago and I have only just got around to finishing it and I thought that I would post it here too (Just in time for Star Wars Day!!!). Beedle travelled far, far away to bring back these weapons and they can be purchased from him at Riverside Stable for 500 Rupees each! What is this? This is a collection of 30 Lightsabers and 2 Shields. Saber features: Since Sabers can burn, they all do fire damage unless stated otherwise. All Sabers do 30 base damage (This is increased when awakened/near gloom enemies/bosses - Does not show in menu). All weapons have 350 durability. Animated blades when sheathing/unsheathing the weapon. All custom short range projectiles (On RB/Throw) do ~24 Damage & also causes knockback to enemies (Also doubles damage when near gloom enemies/bosses EXCEPT for Electric Projectiles). Jedi Sabers have an aura when "Awakened" (Others do not). Phantom fuses (Blade does not hide when fused). Has custom Saber sounds/SLink2 for sheathing/unsheathing/attacking. All Sabers are able to be added to compendium. Shields have 150 Defence and 200 Durability. Specific weapon details: Luke Skywalker - Fire-Blue Shot Projectile. Yoda - Electric damage and Electric-Light Projectile. Kylo Ren - Gloom Projectile. Darth Maul - Fire Projectile. Obi-Wan Kenobi - Ice-Light Projectile. Darth Malgus - Fire Projectile. Harlon - Water Projectile. Count Dooku - Gloom Projectile. Qui-Gon Jinn - Ice-Light Projectile. Inquisitor - Fire Projectile. Darksaber - Fire Projectile. Rey Skywalker - Fire-Light Projectile. Mace Windu - Fire-Blue Shot Projectile. Cal Kestis - Fire Projectile. Ancient Sith - Gloom Projectile. Gungi - Electric damage and Electric-Satori Projectile. Ahsoka Tano - Fire-Blue Shot Projectile. Darth Vader - Gloom Projectile. Exar Kun - Blue Shot Projectile. Temple Guard - Fire-Light Projectile. Ronin - Fire Projectile. Rahm Kota - Electric-Light Projectile. Orgus Din - Electric-Light Projectile. Kyle Katarn - Fire-Light Projectile. Darth Sidious - Gloom Projectile. Arcann - Electric Projectile. Darth Revan (Purple) - Fire Projectile. Darth Revan (Red) - Fire Projectile. Ezra Bridger - Ice-Light Projectile. Lord Starkiller - Fire Projectile. All weapons have additional perks, (too many to list here) try them and see which they have! This contains a custom SLink2 file. If you use another mod which edits the sound files, then this mod needs to be placed higher in your TKMM mod list to ensure the sounds correctly. Since the look of the weapon itself is the primary reason for the mod, I have decided to NOT hide any part of it when fused. (Suggest "Invisible Fuses" to maintain the look of the blade). TKMM required for installation & only tested on TotK 1.2.1. Included Changelog.txt has more info regarding the specifics of this mod.
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