In this video, we explore two key Behavioural Design Patterns: Observer and Strategy.
The Observer Pattern allows objects to notify others about changes, promoting a loosely coupled system where multiple objects can react to events dynamically. It's commonly used in event-driven systems like GUI applications.
Notes:https://devsquad554.github.io/ObserverPattern/
GitHub Link: https://github.com/devsquad554/ObserverPattern/
The Strategy Pattern enables selecting an algorithm's behaviour at runtime, making it easy to switch between different strategies without altering the client code. This pattern is perfect for scenarios requiring flexibility in choosing algorithms, such as sorting or payment processing systems.
Notes: https://devsquad554.github.io/StrategyPattern/