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Material Property Overrides - Change Entity Materials in Parallel - DOTS Tutorial [ECS Ver. 0.17]

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Feb 10, 2022
10:02

❗❗ *Caution:* This video was made with an older version of ECS. See pinned comment for further Details ❗❗ 📌 Download the full project files: https://www.tmg.dev/MaterialOverrides 📌 👨‍💻 Code/Scripts from this video: https://www.tmg.dev/MaterialOverrides-Code 👨‍💻 💬 Come chat with other DOTS/ECS devs: https://tmg.dev/Discord 💬 🚧 Resources Mentioned 🚧 Using Random in Unity ECS: https://youtu.be/s-nr9EMmhfo 💻 My Game Development Setup: https://tmg.dev/GameDevPC 💻 📸 My Camera Gear: https://tmg.dev/CameraGear 📸 🎮 Let me know what other topics you want to learn about 🎮 ⌚ Time stamps for key topics ⌚ - 0:00 - What are Material Property Overrides - 1:21 - Prerequisites - 1:47 - Built-in Material Property Overrides - 3:39 - Modify Built-in Overrides Through Code - 4:07 - Custom Material Property Overrides - 6:28 - Custom Material Property Data Component - 8:06 - Final Demonstration - 9:11 - Final Thoughts and Wrap-up 🌐 Find Me Online! 🌐 📄 Blog: https://tmg.dev 👨‍💻 GitHub: https://github.com/JohnnyTurbo 🎮 Games: https://johnnyturbo.itch.io/ 🦅 Twitter: https://twitter.com/TurboMakesGames 📺 Twitch: https://twitch.tv/TurboMakesGames 🎵 Music by: Joakim Karud http://youtube.com/joakimkarud #️⃣ #UnityDOTS #UnityECS #MadeWithUnity

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Material Property Overrides - Change Entity Materials in Parallel - DOTS Tutorial [ECS Ver. 0.17] | NatokHD