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Max Tutorial # 39: Jit GL Intro 2

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Apr 19, 2025
19:38

We open our super-cool Video Player/Looper in a bpatcher, make some really minor adjustments, and "violá" we can show our video on any shape we please in the Jit.World. Just because we can't resist the call for control over every detail, we project our video and image on a gridshape using jit.gl.gridshape, and then we change that , too, and transmit our textures to a "mesh" using jit.gl.mesh AND deform that by mixing the gridshape with the output from jit.catch~. Welcome to 3D!!! You can build the patcher by watching Tutorials 34, 35, and 36.

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Max Tutorial # 39: Jit GL Intro 2 | NatokHD