Back to Browse

Maya: Thoughts about a Foot [Rigging]

5.9K views
May 7, 2019
9:47

Creating a creature for character animation by hand is a complex task. In this tutorial I concentrate on the foot only. We build a bone/joint structure for the leg, introduce 3 IK handles and finally group them together. This is a standard procedure for skeleton management and can be refined, for example to enable a better roll of the foot by using several pivots. For a basic (and quite popular) tutorial about bones and joints, please see this tutorial: https://youtu.be/PG15ojLPhJY The music, as always: "Computer Animation" and "dubius 170", composed by me for this channel, licensed via GEMA.

Download

1 formats

Video Formats

360pmp421.3 MB

Right-click 'Download' and select 'Save Link As' if the file opens in a new tab.

Maya: Thoughts about a Foot [Rigging] | NatokHD