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Mobile2 Lab08 -- Procedural World Generation

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Apr 3, 2022
3:43

For this lab, I used a Perlin algorithm to procgen a voxel landscape. Additionally, I did some optimizations by removing cubes which where under the surface and inaccessible to the player. Check it out in the Github repo here: https://github.com/SamCPollock/Mobile-Labs--GAME3004

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Mobile2 Lab08 -- Procedural World Generation | NatokHD