Most people believe that C++ virtual functions are inherently slow because they rely on runtime vtable lookups.
This explanation is not wrong — but it’s dangerously incomplete.
In this video, we go far beyond slogans and textbook diagrams.
We break down virtual function calls from three core perspectives:
-ABI specifications (Itanium C++ ABI)
-When and how vtables are actually generated
-How modern compilers devirtualize virtual calls
You’ll learn:
-Why vtables are fully generated at compile time
-Why a virtual call is just a fixed-offset indirect jump
-How CPUs can accurately predict most virtual calls
-When virtual calls become real runtime polymorphism
-How final, optimization levels, and LTO eliminate dynamic dispatch entirely
If you care about C++ performance, compiler behavior, ABI design, and how code really executes on modern CPUs, this video is for you.
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Most C++ Virtual Calls Are NOT Dynamic Dispatch | NatokHD