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Today, I turned on my screen capture while I created a very simple platform game starting from nothing. I rambled on incoherently quite a bit, and had to fix a few trouble spots in the code as I went, but this video shows how to create a working platform game, starting from zero, in about 2 1/2 hours using almost exclusively the NESmaker front end (extremely little code).
So if you wanted to see a single, comprehensive workflow video that showed the NESmaker workflow, here is an example that could be knocked it in around the same amount of time of a crappy Michael Bay giant robot movie...
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NESmaker - (pi beta) Creating a simple platform game | NatokHD