Frame data. Input buffers. Punish windows.
Modern fighting games turned combat into a spreadsheet... but it wasn't always like this.
In this video, we break down why old fighting games like Super Turbo and Vampire Savior played on feel while Street Fighter 6 and Tekken 8 play like math.
https://x.com/jchensor
https://www.twitch.tv/Jchensor/
Videos produced by Hansei GG