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New Resident Evil engine for PS1: Development from scratch ...

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Feb 11, 2026
0:48

Log: I am now somewhat satisfied what I finally see, given this engine is from scratch in C. - Lights finally fixed, oh my - Jumpiness when walk/run, its not good yet - No room boundaries yet - Cam is switching almost good (from room data) - Camera perspective fixed - Lots of bugs still, need to start optimizing stuff, PS1 has only 2 MB RAM, duh - Playable demo is happening If you like can always support me from here: https://www.patreon.com/greenherb #residentevil #biohazard #coding #programming

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New Resident Evil engine for PS1: Development from scratch ... | NatokHD