Log:
I am now somewhat satisfied what I finally see, given this engine is from scratch in C.
- Lights finally fixed, oh my
- Jumpiness when walk/run, its not good yet
- No room boundaries yet
- Cam is switching almost good (from room data)
- Camera perspective fixed
- Lots of bugs still, need to start optimizing stuff, PS1 has only 2 MB RAM, duh
- Playable demo is happening
If you like can always support me from here: https://www.patreon.com/greenherb
#residentevil #biohazard #coding #programming
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New Resident Evil engine for PS1: Development from scratch ... | NatokHD