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No Coding Unity VR Game Development - Part 10: Playmaker & Triggers

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Oct 27, 2017
19:33

In this part we will look at using playmaker to setup trigger volumes and trigger events. This is our first dive into playmaker for this series. Note, there is a bit of a hum in the background due to my heater. Brrr, winter is coming! No Coding Unity VR Game Development tutorial series. In this series we will be making a hack and slash VR game starting from absolutely zero. For the coding aspect, we will be using Unity's Playmaker asset, the only non-free tool used in the entire process.

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No Coding Unity VR Game Development - Part 10: Playmaker & Triggers | NatokHD