Normal Mapping Adventures // OpenGL Intermediate Series
In this video we learn how to implement normal mapping, also known as bump mapping. 🔥 See the list of the books that I'm using as background information for my tutorials: https://ogldev.org/books.html. I highly recommend them for learning more about OpenGL and Vulkan. These are affiliate links so if you use them to buy any of the books the price is the same for you and I will get a small commission (thank-you!). 📚 Timecodes 📚 0:00 Intro 0:28 Technique overview 1:22 Normal vector background 3:14 The normal map 4:31 How to create a normal map 6:31 Using the normal map 8:22 Which coordinate system? 10:43 Tangent space 14:48 Transformation direction 15:41 Implementation details 18:21 Outro 📚More info: 🔥My Normal mapping tutorial: https://ogldev.org/www/tutorial26/tutorial26.html 🔥Coordinate system transformation (in Rome, Italy...) - https://youtu.be/lc9h7N6NCa0 🔥Normal mapping tutorial by Joey De-Vries - https://learnopengl.com/Advanced-Lighting/Normal-Mapping 🔥"Normal Maps and How Not to Do Them" by James Ohare - https://farfarer.com/temp/normalMapMiniTut.jpg 📚Tools: 🔥NVIDIA Texture Tools Exporter - https://developer.nvidia.com/texture-tools-exporter 🔥Gimp normal map plugin - https://code.google.com/archive/p/gimp-normalmap/ 🔥AwesomeBump - https://github.com/kmkolasinski/AwesomeBump 🔥xNormal - https://xnormal.net/ Make sure to watch all the previous tutorials in the "OpenGL For Beginners" playlist at https://youtube.com/playlist?list=PLA0dXqQjCx0S04ntJKUftl6OaOgsiwHjA 🔥Please visit https://ogldev.org to see more of my tutorials on modern OpenGL. 🔥Link to source: https://github.com/emeiri/ogldev/tree/master/tutorial52_youtube If you want to get the same version of the code that was used in the video checkout the tag 'TUT_52_NORMAL_MAPPING' Feel free to comment below. 🔗Contacts: 🔹Email: [email protected] 🔹Instagram: @ogldev1 🔹Github: https://github.com/emeiri/ogldev.git 🔹TikTok - https://www.tiktok.com/@ogldev 🔹Twitter: @ogldev 🔹One time donations (Paypal): https://ogldev.org/donate.html 🔹Patreon: https://www.patreon.com/ogldev 🙏Credits: 🔹Picture of Jim Blinn - https://www.jimblinn.com/biography/ 🔹Video by NASA-Imagery from https://Pixabay.com 🔹Video by Tomislav Jakupec from https://Pixabay.com 🔹Textures from https://pbrtextures.com 🔹Song: Fredji - Flying High License: Creative Commons (CC BY 3.0) https://creativecommons.org/licenses/by/3.0 https://soundcloud.com/fredjimusic 🔹Song: Savfk - The Grid License: Creative Commons (CC BY 3.0) https://creativecommons.org/licenses/by/3.0 https://youtube.com/savfkmusic 🔹Song: Sappheiros - Dawn License: Creative Commons (CC BY 3.0) https://creativecommons.org/licenses/by/3.0 https://open.spotify.com/artist/5ZVHXQZAIn9WJXvy6qn9K0 🔹Song: Lakey Inspired - Blue Boi License: Creative Commons (CC BY 3.0) https://creativecommons.org/licenses/by/3.0 https://www.youtube.com/LakeyInspired 🔹Song: Fredji - Happy Life License: Creative Commons (CC BY 3.0) https://creativecommons.org/licenses/by/3.0 https://soundcloud.com/fredjimusic 🔹Song: Savfk - The Travelling Symphony License: Creative Commons (CC BY 3.0) https://creativecommons.org/licenses/by/3.0 https://youtube.com/savfkmusic 🔹Sound effects by https://zapsplat.com Enjoy, Etay Meiri #opengl
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