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Notch Tutorials - Cloners & HUD Graphics

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May 22, 2019
34:15

A Notch tutorial on cloners and using them to create HUD graphics. We cover techniques like cloning cloners (cloner inception), and effectors that use turbulence, randomize, and color ramps in the pursuit of creating digital HUD interfaces. Chapters are outlined below for your convenience. Find the project file here: https://gum.co/kz_tut_cloners Requests and suggestions are welcome! http://kevzhu.com ------------------ Chapters: [00] - 00:00:31 - Starting From Scratch [01] - 00:00:38 - [Cloners] -- Basic Cloning [02] - 00:03:30 - [Cloners] -- Turbulence Effector [03] - 00:06:50 - [Cloners] -- Effector Time Mode [04] - 00:10:01 - [Cloners] -- Randomize Effector [05] - 00:11:31 - [Cloners] -- Colour Ramp Effector [06] - 00:13:04 - [Post FX] -- Glow [07] - 00:14:38 - [Geometry] -- Primitive Triangles [08] - 00:16:45 - [Material] -- Material [09] - 00:19:26 - [Cloners] -- Radial Start / End Angle [10] - 00:20:06 - [Cloners] -- Cloning Cloners [11] - 00:25:47 - [Particles] -- Adding Detail [12] - 00:32:13 - [Text] -- DONE [13] - 00:33:09 - [Post FX] -- Final Touches

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