Objects being spawned into your world is one of the more common features from Triggers, such as spawning balls, cameras, flashlights, or any other sort of prop. Here I've made a quick tutorial for doing just that using VRCInstanciate. It does however have a few glitches that will likely be patched in the future, so this will be utilizing UdonSharp for the end result.
00:00 - Intro
00:26 - Udon Graph Editor
02:30 - UdonSharp Scripting
04:00 - Button Breakdown
05:00 - VRChat Demo
Patreon:
https://www.patreon.com/Vowgan
Twitter:
https://twitter.com/Vowgan
VRChat Udon SDK:
https://vrchat.com/home/download
UdonSharp:
https://github.com/Merlin-san/UdonSharp
Music:
LoZ Breath of The Wild: Field (Day)