In this video, we will continue working on the Tetris Game using Java Swing. We will use Java key bindings to add keyboard controls to have our program move and rotate the falling block. In addition, we will make the blocks stack by adding additional logic to our program. We will also learn about the so-called anonymous classes and how to use them in Java.
Visit us on Facebook: https://www.facebook.com/groups/mrmprogramming
Download
0 formats
No download links available.
OOP with Java: 14. Tetris Game with Java Swing (Part IV. Adding controls using key bindings) | NatokHD