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OpenCompGraphMaya - Preview of Node-based Image Compositing inside Maya

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May 3, 2021
3:07

This video demonstrates the basic usage of the new OpenCompGraphMaya project. This is the first version alpha release (v0.1.0-alpha1), for preview and testing. There are still bugs and missing features, but this shows a proof of concept. This release contains the following features: - Custom Image Plane shape node (ocgImagePlane) - Real-time, dynamic image processing/compositing operations. - Geometry tessellation for per-vertex/per-pixel image "deformation". - Connects to camera. - Read-out of image height/width. - Support for image bounding boxes. - Node-based image processing nodes: - ocgImageRead - Image Reading (JPEG, PNG, TARGA, TIFF, OpenEXR, DPX, etc). - ocgImageCrop - Cropping an image into a smaller/larger image. - ocgImageMerge - Image Compositing (merge) feature. - ocgImageTransform - 2D image translation. - ocgColorGrade - Color multiplication. - ocgLensDistort - 3DEqualizer4 LDPK "classic" lens distortion model. You can download the release on the GitHub project page: https://github.com/david-cattermole/OpenCompGraphMaya/releases/tag/v0.1.0-alpha1

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OpenCompGraphMaya - Preview of Node-based Image Compositing inside Maya | NatokHD