#OpenG #3D #Game
Hello guys this is the third episode of our OpenGL series and in this video, we will learn how to draw a colored triangle in OpenGL using custom created vertex and fragment shaders. we will also see how to create vertex buffer on the GPU and send data to it via ''Attribut pointer" and much more.
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Source code: https://bit.ly/3j4sJAC
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Playlist: https://www.youtube.com/watch?v=fFU4nXscz5E&list=PL-K0viiuJ2RcKa23FOQQCpxbMIEMXNswn
Website: https://madsycode.com