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Pausing & Managing time - 2D Javacript & Canvas gamedev tutorial

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Dec 10, 2017
4:31

In this tutorial we'll be looking at how to manage game time to support speeding up, slowing down, and pausing gameplay speeds. The complete source code, resources, and a written version of this lesson is available on my website: http://technologies4.me/articles/pausing-changing-game-speed-a9/ Music - 'Meadow Thoughts' by Écrivain - http://opengameart.org/content/meadow-thoughts

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Pausing & Managing time - 2D Javacript & Canvas gamedev tutorial | NatokHD