I controlled both characters and used save states for both. The main problem was that characters that were perfect and smart would not get combo'd, they could smash DI out of just about anything and only 2-hit, maybe 3-hit combos would be the best that could happen. So instead of just doing no DI or predictable DI...I decided to DI into the combos to make more interesting and less standard combos. I'm curious about what you guys think. Should I have no DI, DI like this, or something else? Leave a comment at the bottom!