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Photogrammetry Tutorial - Part 2: What You Need

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Aug 23, 2019
3:46

What do you need to get started with photogrammetry? In this second video of my photogrammetry tutorial series, we'll be looking at the tools you'll need to start working with this emerging medium. In the next video, we're going to begin taking photos. https://crufro.net/2019/08/photogrammetry-what-you-need/ Next Video: https://www.youtube.com/watch?v=mfQ4bdh_-hA Playlist: https://www.youtube.com/playlist?list=PLPOh1l2iqyIVs6i-2h-vsyTPBndqiShEL List of links: Smartphone Manual Camera App: https://play.google.com/store/apps/details?id=net.sourceforge.opencamera Photogrammetry Software: Agisoft - https://www.agisoft.com/ MeshRoom - https://alicevision.org/#meshroom Reality Capture - https://www.capturingreality.com/ Photogrammetry Software List (A few options listed here): https://en.wikipedia.org/wiki/Comparison_of_photogrammetry_software Other software to explore (We'll be using Blender 2.8 soon): Blender - https://www.blender.org/ Mesh Mixer - http://www.meshmixer.com/ Gimp - https://www.gimp.org/ Unity - https://unity.com/ UDK - https://www.unrealengine.com Substance Designer - https://www.substance3d.com/products/substance-designer Throughout future videos we'll be exploring different software to see what we can do with our 3D scans. Thank you for watching! Please comment if you have any questions, ideas, or suggestions.

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