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Playtesting Hovertron - Gameplay & Feedback

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Mar 19, 2026
40:26

In this session I playtested Hovertron by Broforge. A competitive racing game where you try to finish levels as fast as possible while on a hoverboard. Game link: https://store.steampowered.com/app/4355010/Hovertron/ My feedback is always based on my first playthrough of the game. Before the initial thoughts I will check out the main menu and any other menus I can interact with without actually playing the game because those parts are boring to watch. If you are currently working on a game and have a Web or Linux build and want some feedback, feel free to reach out! 00:00 Intro 00:37 Options menu 00:41 Sliders not working 01:02 Net test? I don't know what that is 01:31 Level select 01:48 Sandboarding 02:00 Switching to controller from keyboard 02:26 Not knowing how to restart 02:32 Immediately going the wrong way 03:45 Finishing Sandboarding for the first time 03:46 Trying to get a better time on Sandboarding 09:02 Tomb Raider 09:05 Trying to glitch out the hoverboard 09:31 The only problem I could find but again it's not that big of an issue I think 10:07 Actually trying the level 10:29 I don't know what the collectables are at this point as they have not been introduced to me 10:50 Trying to get a better time on Tomb Raider 11:47 Thought about the game right now 12:01 Sleeping Sands (also still thoughts) 13:33 I don't know how to reset a level... 13:49 I find out how to reset the level and that you can use the keyboard 14:08 Trying to get a better time on Sleeping Sands 14:35 Activated something that shows me the path but it is not documented in the controls menu and it is never mentioned 14:50 Continuing to get a better time on Sleeping Sands 15:41 Didn't really enjoy the level so I decided to go to the next one 15:48 Dunes 15:59 I constantly go to the pause menu to restart the level instead of pressing the button to restart, habit I guess 16:23 Trying to get the collectible which I still don't know what it does 17:08 Trying out Dunes 17:28 First time going into an upside down level 18:02 Start of the straight section 18:15 End of the 13 second straight section 18:30 Lava Temple 18:38 Realizing that those are collectibles 18:50 Trying to get the collectible 19:50 Trying out Lava Temple 21:48 Talking about the bug I found 22:16 Bro wiped out in front of the finish line 22:41 Basically git gud 22:54 Devmap 23:33 Forcing myself into the hole which lead me to certain death 23:57 Continuing the level 28:06 First time player experience 28:24 Rusty Start 28:47 First problem 29:15 Gameplay Mechanics 29:56 Wipeouts 30:39 They're better than me I understand it now... lol 31:15 Difficulty Balance 31:45 Got world record lol 31:58 Rating system 32:20 Silver medal 32:33 Fall 33:38 Level Designs 34:18 Trying to get a better time on Fall 35:24 Skylark 35:33 Game feel & controls 36:26 Interesting choice, that could be something you could toggle in the settings? 36:54 Space Control 37:59 General Feedback 38:54 git gud 39:38 UI 39:50 Final thoughts 40:07 Thank you 40:15 If?

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Playtesting Hovertron - Gameplay & Feedback | NatokHD