Prepare 3ds Max files for Unreal Engine and Unity using the Preflight plugin
Do you export to game engines, such as Unity or Unreal Engine, from 3ds Max? This video is from Ruby Haskell's SINi MASTERCLASS. ▷ https://www.youtube.com/playlist?list=PLKF8J5JtHdmYSq4a989i5h7P1_RgMlM8G ▷ Go back to the last video, Use SiNiScript in MAXScripts, https://youtu.be/h2pIE-Q-S_k ▷ Jump to the next video, How-To Use Disperse, https://youtu.be/XD7L2AlYNtI SiNi developed the 3ds Max plugin Preflight to prepare scenes for export automating processes found in the IgNite collection to a click-through checklist. Users work through the checklist, cleaning and optimising 3ds Max scenes in seconds. *Chapters* 00:10 Preflight 3ds Max plugin introduction 00:36 Preflight step one. Select objects to export 00:47 Preflight step two. Instance objects 01:00 Preflight step three. Automate Sculpt plugin tools 01:08 Preflight step four. Fix double-faced geometry 01:24 Preflight step five. 3ds Max geometry visual diagnostics 01:35 Prefligt step six. Convert texture maps 01:46 Preflight step seven. Export to FBX *About SiNi* SiNi is a 3D artist-led software developer building 3ds Max plugins and scripts for the architectural visualisation community. Since 2016, our 3ds Max plugins have been used by thousands of archviz artists to optimise and streamline their visualisation workflows. Want to know more? Check out the links below. ✅ Sign up https://www.sinisoftware.com/ ✅ 30-day free software trials https://docs.sinisoftware.com/licenses-and-users#nkXM4 ✅ Help Docs https://docs.sinisoftware.com/ *Follow on Social Media* 🌍 ✅ Facebook https://www.facebook.com/SiNiSoftware ✅ Instagram https://www.instagram.com/sini_software/ ✅ LinkedIn https://www.linkedin.com/company/sini-software ✅ TikTok https://www.tiktok.com/@sinisoftware #3dsMax #3dsMaxTutorials #Best3dsMaxplugins
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