Hello anybody and welcome, this a Tutorial/Showcase of the procedural animation system for my game Land Crawler, if you have any questions feel free to leave a comment I'll do my best to answer them.
Repository has been updated to better calculate rotational velocity and include sample scenes
Github Repository: https://github.com/BattleDawnNZ/ProceduralAnimation
The Ik Used in the video: https://assetstore.unity.com/packages/tools/animation/fast-ik-139972