Learn about principles of generating graphics content during run-time and in which use-cases these techniques are typically used.
By Joseph Hocking, Author of Unity in Action
https://twitter.com/JoeHocking
Download example code and slides: https://bit.ly/UnityProcGenSlidesAndCode
Join one of our next events or suggest a topic/talk: https://www.meetup.com/Unity-Meetup-Vienna
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With this code, you will get a 35% discount: mtpdevgame21
Check out the website: http://mng.bz/PXyR
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