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Procedural Hand IK for Environment Touch in Unity

1.3K views
Aug 4, 2025
10:20

In this video, I demonstrate a Procedural Hand IK system that allows characters to interact with walls and objects dynamically, using Animation Rigging in Unity. The system detects nearby surfaces and adjusts the character’s hand positions in real-time. The first part shows the system working in-game, and the second section breaks down the full implementation logic behind it. ⏱ Timestamps: 00:00 – Demo: Hand IK Environment Touch in Action 00:45 – Implementation Breakdown / Logic Explained Procedural Foot IK: https://youtu.be/p70Vj-c9eLA?si=9kaDmLoSGOQxm3uL BGM used: https://pixabay.com/music/future-bass-future-design-344320/

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Procedural Hand IK for Environment Touch in Unity | NatokHD