Design better maps by combining rough sketches with procedural generation.
In this video, we program a version of the Min-Conflicts algorithm for interactive map design based on a sample image. Sketch a rough laout, then let the algorithm fill in the details and resolve conflicts to produce a coherent map. Modify the map and rerun the process to explore different configurations.
This approach is ideal for developers, students, and designers interested in combining interactive design, procedural generation, and algorithmic refinement.
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