In this video, we will show how to make "Procedural Tile" by using the default "Tile Map" in 3ds Max and "BerocnTile".
00:00 - Introduction
00:42 - Tiles Map
06:39 - BerconTile
08:28 - BerconTile and VRayMultiSubTex
BerconTile download link: https://github.com/Bercon/BerconMaps/tree/master/src/DLL
Installation Instruction :
1. Close 3ds max
2. Copy "BerconMaps_202x_64.dlt" to "C:\Program Files\Autodesk\3ds Max 202x\Plugins"
3. Lunch 3ds max and use it in material editor