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Programming Pseudo 3D Planes aka MODE7 (C++)

112.0K views
Apr 15, 2018
27:16

In this video I look at some very simple code that emulates a 3D environment, popularised by the Super Nintendo, known as MODE7. This approach looks at how we can project a frustum into a texture to give a compelling pseudo 3d experience. Source: https://github.com/OneLoneCoder/Javidx9/blob/master/ConsoleGameEngine/SmallerProjects/OneLoneCoder_Pseudo3DPlanesMode7.cpp Discord: https://discord.gg/WhwHUMV Blog: http://www.onelonecoder.com Twitter: @javidx9 Twitch: javidx9

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Programming Pseudo 3D Planes aka MODE7 (C++) | NatokHD