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ProTrack - A Houdini Engine and Unity C# Case Study

5.6K views
Apr 10, 2018
8:38

Howdy Guys! Ok, so here is a short video showing a tool I wrote that wrapped the Houdini Engine, back in the first few versions of the Houdini Engine. This tool was called Pro Track. It gave users the ability to rapidly create race tracks, without having to know the technical complexities of Unity and the Houdini Engine. In this video I do a complete overview of how I went about building the toolset, and what kinds of hurdles I had to cross when creating Pro Track. Anyways, Let me know what you think and am happy to answer any questions you may have about the Houdini Engine and how I went about building Pro Track. Thanks so much! :-)

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ProTrack - A Houdini Engine and Unity C# Case Study | NatokHD