Continuing in the series of Pygame basics, this video describes how to draw shapes (line, circle) on the display we created in the Create the Display video. We review the documentation to learn where to find the relevant functions. Lastly, object-oriented programming is utilized to simplify the manipulation of on-screen objects, and an example of this is presented via a bouncing ball.
Instructions for downloading/installing Pygame
https://www.pygame.org/wiki/GettingStarted
Documentation for Pygame
https://www.pygame.org/docs/
This series is about the basic functions and tools available in the Pygame package. Pygame is a 2D display module intended for game development in python. It is easy to use, but some aspects of it are counter intuitive. Along the way, I'll present some ideas to make Pygame work better for you.
As always, feel free to ask questions in the comments.