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pyrotech: airblast cone manipulation

9.5K views
Dec 5, 2025
5:18

A demonstration of how jumping, crouching and deep c-tap change the airblast cone’s origin, how that affects upward and downward combos, and how you can use these nuances to recover strong, consistent juggles in the new system. IGNORE TAGS! ------------------------------------------------------ pyrotech, airblast cone, airblast, x64 tf2, pyro gameplay, tf2 pyro, flamethrower, combopyro, axtinguisher, pyro jumpscare, flamebending, pyro mechanics, pyro tech, ctap, tf2 jumps, detonator jumps, pyrocynical 00:00 - Intro 00:18 - Cone attached to the eyes 00:37- Cone moves up during jump 00:42 - Cone moves down during crouch 00:50 - Deep c-tap: cone moves, crouch flag not fully applied 01:07 - Deep c-tap keeps run speed at 300 01:28 - First-person cone zone representation 03:30 - Crouch + deep c-tap: stronger angles, near 68.5° 03:48 - Deep c-tap: strong angles and full speed 04:12 - Outro #tf2gameplay #teamfortress2 #pyro #combopyro

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