Hi guys!
Here's i'm trying to show a quick rendering technique. Used when you already generates some ideas, and needs to present it to your customer or teacher at uni/ school.
So, what's important in here is the surface definition. Therefore, in this video you will see i'm using path and brush to define the surface of the car, because this two tools is really important in (product) rendering. Path will makes your line and perfect (well, it depends on your path though. :) ) and also, it will limit your brush area. So, it won't bleed on other surface.
Enjoy!
BG: Jimsaku