Making big things in Blender can be intimidating at first. But adding tons of detail does not always have to be hard work.
Using displacement maps can be a quick and fun way to make things look complicated, even though they are quite simple.
Links:
JS Placement Web version: https://jsplacementweb.pages.dev
https://archive.org/details/jsplacement-1.3.0-allplatforms_202108
Greeble Packs:
Paid: https://www.artstation.com/marketplace/p/rvbkv/spaceshipkit-a1-modeling-kit?utm_source=artstation&utm_medium=referral&utm_campaign=homepage&utm_term=marketplace
Free: https://sketchfab.com/3d-models/271-greebles-low-poly-model-ca810529576e4f29963e99bc4fd02202
Bonus tip: Use "llimited dissolve" to decimate your polycount without sacrificing quallity. This can save you a lot of memory and render time!