So, I have the model of ball impact on a solid plate. And I want to refine the mesh to get better results. Follow the video if you are interested to know.
Of course, you can use BlockMesher, but this tool is comprehensively covered by @Sheng Zhang and you make check his channel to see how you can make wonderful things with BlockMesher:
https://www.youtube.com/channel/UCloVmS8QQ_a28fvp1fvq_Wg
In this video, I share how to:
- Generate shell elements from solid face
- Split shell elements using Element Edit tool
- Generate solid element from solid faces
- Reflect Model using Transform Tool
- How to use MoveCopy tool
- Update the node set, element set, and all necessary things after mesh refinement.