Rakdos: Void
STANDARD - PLAY QUEUE What can you when things leave the board? Quite a bit! I have played this once before, but there are a few additions in red that I wanted to try. I enjoyed Interceptor Mechan as a flying body that brings back a creature card and can grow steadily over time. Roving Acutator was also helpful to access a previously used removal spell. Death trigger treasures and Obessive Pursuit's clue tokens leave a steady stream of permanents that will enable Void nearly every turn. What chaos will you profit from? Deck 4 Decode Transmissions (EOE) 94 1 Shoot the Sheriff (OTJ) 106 2 Plasma Bolt (EOE) 152 1 Elegy Acolyte (EOE) 97 2 Temporal Intervention (EOE) 120 5 Mountain (FDN) 278 1 Susurian Voidborn (EOE) 118 3 Greedy Freebooter (LCI) 109 3 Common Crook (OM1) 53 1 Faller's Faithful (EOE) 100 2 Scrounge for Eternity (EOE) 114 3 Corrupted Conviction (OTJ) 84 2 Teach by Example (FDN) 666 9 Swamp (M20) 269 2 Tragic Trajectory (EOE) 122 1 Obsessive Pursuit (TLA) 112 1 Season of Loss (BLB) 112 3 Bloodfell Caves (TDM) 250 3 Jagged Barrens (OTJ) 259 1 Roving Actuator (EOE) 157 1 Deadly Cover-Up (MKM) 83 1 Undercity Dire Rat (FIN) 123 1 Ruinous Waterbending (TLA) 118 1 Malicious Eclipse (LCI) 111 3 Strategic Betrayal (TDM) 94 2 Interceptor Mechan (EOE) 220 1 Betrayer's Bargain (DSK) 126 ****** This video is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
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