RDR2 (RedM) Script Development C# - E1 - Setup & Coding Our First Resource
→ Want to see more videos like this one? ← → Subscribe! http://bit.ly/18QuV8g ← As always, likes/favorites are much appreciated. Follow along with me as we explore the RedM pre-release for Red Dead Redemption 2. We'll be using C# to create some great scripts and resources and hopefully having some fun along the way. ** Please don't forget this is all pre-release software. This information may change quickly, so please keep that in mind. ** * My old invite seemed to kick people - sorry. This one should be good. * My Discord: https://discord.gg/GsemQbk Twitter: http://www.twitter.com/rubysown 2nd Channel: http://www.youtube.com/rubysown2 Twitch: http://www.twitch.tv/rubysown Donate: http://bit.ly/DonateToRubysown CitizenFX Discord: https://discord.gg/GtvkUsc Native Documentaion: https://vespura.com/doc/natives/ cfx-server-data: https://github.com/citizenfx/cfx-server-data Server builds: http://runtime.fivem.net/artifacts/fivem/build_server_windows/portability-rdr3/ "T" key for controls: 0x9720FCEE GenHash function: https://github.com/summeryukata/redm-simple-trainer/blob/master/Globals.cs#L10 Controls list: https://github.com/summeryukata/redm-simple-trainer/blob/master/Native/Controls.cs#L106 Vehicle Models: https://www.mod-rdr.com/wiki/pages/list-of-rdr2-vehicle-models/ Scenarios List: https://www.mod-rdr.com/wiki/pages/list-of-rdr2-scenarios/ Weapons/Ammo Enums: https://pastebin.com/n72eW6zd Some code & inspiration pulled from: https://github.com/summeryukata/redm-simple-trainer
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