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Record/tutorial Ghost for cutscenes [GameMaker | Advanced]

1.7K views
Feb 27, 2024
16:59

This advanced video tutorial shows you how to use create a shadow/replay functionality in GameMaker. The idea here is to play once and record the input values in that time frame. That means that you create a clone of the player where the input is coming from a record. For that we need the startpoint (x,y) of the recording as well as each frame the input. These we replay/use in the player clone. That's it! Tldr: Yes Character used in game play and thumbnail by DanVelasquezArt CC3by: https://dan-velasquez-art.itch.io/dvas-characters-thicc-n-juicy Video on saving with .ini (text) files: https://youtu.be/r6N_mAmpT7s // link to the project file on my discord for free use: https://discord.com/channels/582918792145928202/1205513075273502740 👑 Support me and get fresh game art and game maker projects every month: https://www.patreon.com/1upindie Follow me on: 📸 Instangram: https://www.instagram.com/1upindie 🐦 Twitter: https://twitter.com/1upIndie 💬 Discord: https://discord.gg/gvr98nb 📜 Udemy: https://www.udemy.com/course/become-a-video-game-developer-with-gms-23/ (See youtube about page for discount) ---------------------------------------------------------------------------------------- 0:00 What we will do 1:51 Subscribe 2:01 Setup, a fully functional player object 2:40 Copy the entire player object 2:52 Recolor him and add an index variable that is used replaying 4:35 Record the x,y value of the start point 4:55 Create array of the values to be recorded 5:10 Have an index that adds up and is the time spend recording 5:30 Have a variable that togges recording off/on 5:47 Fill the arrays with values in the step event 6:30 Increase the index which is the time spend recoding (for each step) 6:38 Block/enable recording 7:10 Recolor the recorder object to see if we do record 7:40 Replace the player input with the recorded values 8:30 Advance the recorded values by increasing the index 9:12 Limit the index to actual array length 10:15 Record functionality: Record 11:40 Record functionality: Stop recording 12:05 Record functionality: Create recorded shadow/clone 13:00 Storing/copying from recorded data into an .ini file

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Record/tutorial Ghost for cutscenes [GameMaker | Advanced] | NatokHD