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Recreating "Tilt Scale": Tutorial

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Feb 11, 2017
13:00

This week taking a look at how to make a simple scaling system in Unity similar to how it is done in Tilt Brush. Press both grips and grown or shrink the world. It is one of my personal favorite mechanics in Tilt Brush and isn't too bad to recreate. Welcome to the weekly FusedVR Tutorials! These videos/streams are a chance not only for anyone to learn more about VR development, but also a chance for anyone to ask questions about LITERALLY anything! Whether it be about your own VR development, your future projects, or just VR in general, we would love to talk with you about it! Suggestions for future streams. Post Here: http://fusedvr.com If you missed last week's stream, here is a link to that video where we go over how to build Boxing VR: https://www.youtube.com/watch?v=wWhwrbQlD6I Interested in keeping up to date with the live streams? Follow us on social media or subscribe to the channel! https://www.facebook.com/FusedVR/ https://twitter.com/FusedVR http://bit.ly/1SZXwtn

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Recreating "Tilt Scale": Tutorial | NatokHD