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RedCloth Modding Tutorial for The Witcher 3

6.6K views
Aug 27, 2020
24:52

Here is a full tutorial to show how I make .redcloth for my mods. Read the description for information I forgot to include in the video. Prefer using the Clothing Tool over Maya when you can, it's much simpler. A couple of valuable information I forgot to mention: - At 15:34, make sure to click on "Generate Tangent Space" before exporting, or you will encounter the square bug. - When using the clothing tool, you can skip the asset rotation part, you can simply uncheck "Z Axis up" in the Properties panel. Links: - Video by Jato about importing a .redcloth asset only with WolvenKit : https://www.youtube.com/watch?v=1ERteDkA88w&feature=emb_logo - Nvidia website download page, where you can find the PhysX plug-in and the Apex SDK : https://developer.nvidia.com/gameworksdownload#?search=physX All the songs belong to their rightful owner CD Projekt Red the creators of the Witcher gaming franchise. The music is composed by Marcin Przybyłowicz, Mikolai Stroinski, Percival, Adam Skorupa, Paweł Błaszczak and Krzysztof Wierzynkiewicz.

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RedCloth Modding Tutorial for The Witcher 3 | NatokHD