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Refactoring and Physics | Coding a 2D Game Engine in Java #40

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Dec 28, 2020
30:31

Join the Discord: https://discord.gg/4tHeAkxNg7 In this episode I go over how to finish integrating Box2D into our game engine, and several different odds and ends. I go over fixing the projection size of our camera to match a more realistic camera field of view, changing the pivot point of objects to the center, modifying imgui code so that we can use enums, duplicating and deleting game objects, and editing the z index. Source Code: https://github.com/codingminecraft/MarioYoutube/tree/7adc025152617ca1b194c552868f2dfc6a9da78a 0:00 Intro 1:28 Visual Explanation 4:32 Fixing the Camera Projection 8:07 Changing the Pivot Point to Center 10:41 Adding Enum Dropdown Support for ImGui 16:42 Fixing ImGui Transform Rotation 18:31 Duplicating Game Objects 25:03 Deleting Game Objects 26:10 Editing ZIndex at Runtime --------------------------------------------------------------------- Website: https://ambrosiogabe.github.io/ Github: https://github.com/ambrosiogabe Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :) My Recommended Game Engine Books: Game Engine Architecture: https://www.gameenginebook.com/ Game Physics Cookbook (Read this before the next physics book): https://www.amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669 Game Physics (Ian Millington): https://www.amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768 Game Programming Patterns (Free): https://gameprogrammingpatterns.com/ My Recommended Beginning Game Programming Books: JavaScript Game Design: https://www.apress.com/gp/book/9781430247166 My Recommended Java Books: Data Structures/Algorithms: https://www.amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C LWJGL (Free, but I haven't read this thoroughly): https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/

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Refactoring and Physics | Coding a 2D Game Engine in Java #40 | NatokHD