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Rendering a Vulkan Triangle with Rust!

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Jun 16, 2022
21:27

#vulkan #rustlang #rendering Coding a Vulkan triangle in a single video! [Links] This project on GitHub - https://github.com/yakikotori/vulkan-engine [Used resources] https://hoj-senna.github.io/ashen-aetna/ - A pretty decent but partially outdated guide for ash https://www.youtube.com/playlist?list=PLmIqTlJ6KsE1Jx5HV4sd2jOe3V1KMHHgn - A Vulkan lecture series https://doc.rust-lang.org/book/ - If you don't understand things written in here your Rust experience will probably be painful https://gamemath.com/book/intro.html - A readworthy piece about general game and graphics math [Music] Hazy - Courage Yehezkel Raz - Autumn Wind City Girl - left blue The Ambientalist - Call Of The Wind Kazukii - Design feat. Dianna Methyl Lily - Upstream [Stuff] Distro - Arch WM - i3 gaps IDE - JetBrains *something* IDE Theme - Monokai Pro IDE Font - JetBrains Mono Code screenshot theme - Nord Edited with - Kdenlive Recorded with - OBS Voice editing done with - Audacity Image editing done with - gimp [Chapters] 0:00 Introduction 1:06 Instance 2:16 Validation layer logging 3:01 Freeing memory manually 4:04 Physical device 4:37 Logical device & Queues 5:32 Window & Surface 6:58 Swapchain 10:37 RenderPass 12:26 Shaders 13:21 Graphics Pipeline 15:18 Command Buffers 17:02 Synchronization 18:53 Draw 20:20 Writing shaders 21:03 Triangle

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Rendering a Vulkan Triangle with Rust! | NatokHD