You can encode information other than color values in a texture. Let's talk about rendering the depth of a scene! It would be quite nice if GameMaker let us directly access the depth buffer, but alas, we work with what we have.
There were a bunch of future video topics teased here... hopefully I'll get to them soon enough.
Rendering normals to a texture:
https://youtu.be/e1clEbKNRxE
Multiple render targets:
https://youtu.be/VYFcOtkkXlc
The code:
https://github.com/DragoniteSpam-GameMaker-Tutorials/3DTutorial45RenderingDepth
Shader playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrdkihto8Xu7hhp1-5Gj8zsa
GameMaker 3D playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrcML9uqHe4fwBVTm650Vy3V
GameMaker Studio 2 playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrdAGC6YHCqn_VR69GlR_rQw
#GameMaker
#GameMaker3D
#GameMaker3DDepth
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I've now made that Patreon:
https://www.patreon.com/wizardragon
That promised social media link spam.
https://twitter.com/DragoniteSpam
Transition / idle music is by my old friend Kamex:
https://www.youtube.com/user/GreatGabite/about
Rate, comment, subscribe, watch more, enjoy!