In this video we're looking at the aaOcean shader for Renderman 21. There's been a few alterations to the workflow since 20 so I wanted to update this tutorial for old users and new alike. First we'll look at how to apply the displacement shader to a plane, next we'll set up the material to simulate the look of water and finally we'll run through the basic settings so you can make an ocean to your liking.
***Please note: Foam is bugged in the current version, I'll try update this tutorial once it's fixed.***
Check out Amaan Akram's fantastic work: http://www.amaanakram.com/
Stay up to date on Facebook:
http://facebook.com/smallrobotstudio
Check out more of my work:
http://instagram.com/smallrobotstudio
http://smallrobotstudio.com