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Rigging R&D - 2D/3D Rigging

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Apr 11, 2018
4:12

Here's some quick R&D I've been doing into simulating some 2D rigs from a 3D rig. The main intent was to bring some sort of Spline functionality into Maya. It's still early, but I might end up working on a toolset to handle this sort of thing in the future. Model and animation are from the insanely talented team at Thar be Monsters for the game: http://www.blubberbustersgame.com/

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Rigging R&D - 2D/3D Rigging | NatokHD